For Loot And Glory
  • 🏴‍☠️FLAG PIRATE GAME
    • Introduction
    • Game economy
    • Roadmap progress - 100%
    • Chapter I - Pirate's Landing [PVE]
      • PVE mode
      • Quick starting guide
      • EXP & Levels
    • Chapter II - Pirate's Rampage [PVP]
      • PVP mode
    • Chapter III - The Crown Of Gold [PVP]
      • Endgame : The Crown Of Gold
    • Characters, Buildings, Assets
      • FLAG Recruiter NFT
      • Tickets & Characters
      • The Tavern
      • The Forge
      • The Brothel
      • The Shipyard
      • The Ships
      • Treasure Hunts & Coins
      • The Compass
    • Economy, Burn & Earn system
      • $FLAG token
      • Fees & Mint
      • Burn mechanism
      • Earn & Endgame
    • Assets, Prices & Mint Date
    • Stakers, Roles, Airdrop & Whitelist
  • 🏴‍☠️Economy - Tokens - LP
    • $FLAG Tokenomic
    • $BARRELS Tokenomic
  • 🏴‍☠️Sail with us...
    • How to bridge on Skale
    • Decentralization & Our Game
    • Safety first
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  1. FLAG PIRATE GAME

Economy, Burn & Earn system

To explain how the economy of the game will work, we need to explain the burn mechanism & the Earn system. After reading these 2 parts, you will fully understand the economic cycle built for the game. Also, keep in mind few things could change before full game release if we encounter a problem with how the game works. Once things works properly and are definitive, this message will disappear.

Last updated 1 year ago

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